I got the chance to play the new Naughty Bear: Panic in Paradise the other day with John Sweeny of 505 Games and I enjoyed it very much. According to John, “this version has all the fan favorites from the first one and we improved all the things that needed to be improved. We really listened to our players.”
There is a storyline:
When the bears of Perfection Island go on holiday to the fabled resort of Paradise Island, they do not invite Naughty Bear.
Angry and ready to exact revenge, he manages to secretly travel to the island with the other bears while duct-taped to the exterior of the bus.
Armed with a hit list of bears who have wronged him in his hands, Naughty is ready to make them pay… one by one.
And make them pay he will. Across 30 missions with an awful lot of bears to hunt down and kill, Naughty Bear is damn naughty. He’s got combos, special attacks, blocks, ultra kills and counters. He induces fear in his victims. They actually sense the danger and get scared and run away. This enhances the stealth aspects of the game. And it teaches valuable life lessons like how to grab other bears, drag them into the woods, and cut their faces off so you can wear them like masks. Plus the major lesson that part of being a good serial killer is biding your time and then embracing the terror that you spread. Hey – it’s all cool because it’s just a teddy bear!
In addition, there’s an almost RPG-like customization where you outfit Naughty Bear with clothes and weapons before each mission, choosing the most appropriate accoutrements for each level. Plus, there are lots of pop culture references and I really enjoy the way all the police officers look a bit porcine and have names reminiscent of pork products. I mean, who wouldn’t like hunting down cops named Pork Chop and Pork Shoulder?
Funny gruesome kills that remind me a little of a fantastic scene in God Bless America where they are pistol training with teddy bears.
Naughty Bear will cost $15 and is rated e10+. It’ll be out in October on XBLA and PSN.
Featuring Extended Gaming Experiences and Exclusive Content
January 24, 2011 – Sony Computer Entertainment America LLC (SCEA) today announced PlayStation Home’s Total Game Integration on the platform with the soon-to-be-released Killzone 3, providing users with unique opportunities to extend the Killzone 3 experience. Beginning on January 27, the Killzone 3 Total Game Integration will kick off when the Helghast invade and destroy the PlayStation Home Central Plaza, leaving it as the last ISA stronghold. Once in PlayStation Home, users will be able to aid in the ISA evacuation of Helghan by launching into a series of games across three different levels to gain accessories for their PlayStation Home avatar. Completion of all three levels will reward players with Unlock Points, which can be redeemed for new weapons and abilities in Killzone 3 multiplayer.
Additionally, available for the first time in PlayStation Home, users will be able to pre-order Killzone 3 within the platform and will receive the exclusive Helghan jet pack costume for their PlayStation Home avatar as a gift with purchase.
“PlayStation Home has seen tremendous growth in the last year and now features hundreds of games, with more coming all the time,” said Jack Buser, director of PlayStation Home, SCEA. “The introduction of Total Game Integration is another huge step forward, allowing Home to directly affect gameplay in your favorite PlayStation 3 titles.”
The Killzone 3 pre-orders in PlayStation Home are hosted by Amazon.com and are available until February 24, 2011. In addition to the custom jet pack for their PlayStation Home avatar, users that pre-order through PlayStation Home will also receive the Amazon.com gift with purchase bundle. The bundle features the Unlock and Load Pack, which includes an exclusive PlayStation Network code for instant access to three Unlock Points to use towards a weapon or ability of choice, as well as the Killzone 3 Retro Map Pack.
For additional details on the Killzone 3 Total Game Integration, visit PlayStation blog at http://blog.us.playstation.com/.
Sackboy’s Latest Adventure Provides Endless Fun for Fans While Redefining the World of User-Generated Content in this PLAY, CREATE, SHARE Sequel to the Award-Winning Franchise
FOSTER CITY, Calif., Jan. 18, 2011 /PRNewswire/ — Sony Computer Entertainment America LLC. (SCEA) today announced the North American release of LittleBigPlanet 2, the sequel to the award-winning, multi-million unit selling hit LittleBigPlanet, exclusively for the PlayStation 3 (PS3) system. Developed by Media Molecule, the same creative team that brought you LittleBigPlanet, LittleBigPlanet2 provides players a new means to PLAY, CREATE, and SHARE, with revolutionary gameplay mechanics that allow for a level of control and customization that has never been seen before. This franchise has always empowered players to CREATE their own levels with the same tool set used by the development team, but now with evolved creation abilities, players can not only make better levels, but completely new games across multiple genres. LittleBigPlanet2 also features a brand new storyline, a revamped graphics engine supplying stunning visuals, and added accessories and equipment to help Sackboy to make his way through this new world.
“Since the launch of LittleBigPlanet, our online community has uploaded over three million levels to the PlayStation Network, with creations popping up everyday that continue to amaze,” said Scott A. Steinberg, vice president, product marketing, SCEA. “With LittleBigPlanet 2, players now have the ability to create actual games across different genres, so it will be very exciting to see what our community can come up with. LittleBigPlanet 2 also boasts a brand new story mode for Sackboy to explore that, coupled with the millions of user-created levels online, provides an endless entertainment experience that can be enjoyed by the entire family.”
LittleBigPlanet 2 begins with a new story mode that provides a beautifully reshaped world for Sackboy to explore and PLAY. The campaign includes 40 story levels across six different themes; each level influenced by cultural high points in history and visually stunning when seen through the game’s revamped graphics engine. All of the new levels and territories to PLAY fuse different historical ideas together to create fresh aesthetics that populate this new world, with themes including: Techno Renaissance, Steampunk and Cake, Neon Propaganda, Fluffy High-Tech, Designer Organic, and Hand-made Arcade.
With the implementation of a new CREATE mode, the tools have evolved to allow users to make actual games, not just levels. Players can reset the controller buttons for any object and change the rules to any level using the Controlinator, and new multiplayer abilities advance the types of games possible for a social/competitive experience–imagine racing games, flying games, shooters, puzzle games, sports games, action/adventure games, and more.
And what would a LittleBigPlanet game be without new SHARE abilities. An enhanced SHARE experience will have gamers spending less time searching and more time playing the millions of levels and games created by fans around the world. With the unveil of LBP.me, a social networking website, every published online level/game will get its own webpage, so users can search/find creations while online at home/work, mark them, and have these favorites queued up and ready to PLAY when you return to your PS3 and sign onto PlayStation Network. Users will also be able keep an eye on what games/levels your friends are playing via activity steams, as well as link levels together to provide longer gameplay experiences without the breakup of going back to the ‘Pod.’
Sackboy will also have new tools and equipment to aid him on his journey, including a Grapple Hook for swinging across large gaps and pulling small objects towards you, the Grabinator for picking things up and throwing them, and the customizable Creatinator for Sackboy to carry and can spew out anything a creator desires.
Additional new features include the Music Sequencer, allowing players to compose their own musical score and connect in-game objects to your own custom tunes, a cinematic Cut-Scene Maker to create stand-alone movies or cut-sequences in levels, customizable Sackbots–interactive, programmable non player characters that bring the game to life, and of course a host of new CREATE materials and gadgets to satisfy any imagination.
LittleBigPlanet 2 offers four-player offline and online multiplayer, a host of fun and challenging trophies to collect, and is backwards compatible with LittleBigPlanet allowing players to access the more than three million online levels created with the original game. The Blu-ray disc will also include Sackboy’s Prehistoric Moves–stand-alone bonus levels that support PlayStation Move. LittleBigPlanet 2 is a single or multiplayer creative gaming experience that has an ESRB rating of “E” for Everyone. For more information about the ESRB, click here. For more information about the LittleBigPlanet franchise, click here.
Acclaim for the LittleBigPlanet Franchise
Since its launch in October 2008, the LittleBigPlanet franchise has sold more than four million copies worldwide. It has been widely praised and critically acclaimed with more than 80 industry awards worldwide, 15 of which have been for Game of the Year categories, with awards ranging from the top gaming critics to prestigious organizations such as the Academy of Interactive Arts and Sciences (AIAS) and The British Academy of Film and Television Arts (BAFTA). The title has established the PLAY, CREATE, SHARE creative gaming genre and the game continues to grow and evolve, helped by the support of countless fans around the globe. The customizable nature of the unique PlayStation exclusive title allows players to alter characters and build entirely new objects and levels, then share and play them online as part of the LittleBigPlanet community. In fact, the sharing nature of the game has become so embraced, it has attracted fans to publish more than three million levels to the PlayStation Network since the award-winning game was released.
About Sony Computer Entertainment America LLC
Sony Computer Entertainment America LLC. continues to redefine the entertainment lifestyle with its PlayStation and PS one systems, the PlayStation 2 computer entertainment system, the PSP (PlayStation Portable) handheld entertainment system, the ground-breaking PlayStation 3 (PS3) computer entertainment system and its online and network services the PlayStation Network and PlayStation Store. Recognized as the undisputed industry leader, Sony Computer Entertainment America LLC markets the PlayStation family of products and develops, publishes, markets and distributes software for the PS one, PlayStation 2, PSP, PSPgo and PS3 systems for the North American market. Based in Foster City, Calif., Sony Computer Entertainment America LLC serves as headquarters for all North American operations.
Visit us on the Web at http://globalmessaging2.prnewswire.com/clickthrough/servlet/clickthrough?msg_id=6786438&adr_order=723&url=aHR0cDovL3d3dy51cy5wbGF5c3RhdGlvbi5jb20%3D.
“PlayStation”, “PSP”, “PS one” and the “PS” Family logo are registered trademarks and “PS3″ is a trademark of Sony Computer Entertainment Inc. LittleBigPlanet ©2007 Sony Computer Entertainment Europe. Developed by Media Molecule. LittleBigPlanet is a trademark of Sony Computer Entertainment Europe. Sackboy is a trademark of Sony Computer Entertainment America LLC.
Rock Band 3 Demo Available for Xbox 360 and PlayStation 3
Keyboard Parts Playable With Five-Button Guitar Controllers
Cambridge, Mass. – Nov. 5, 2010 – Harmonix, the world’s premier music video game developer, and MTV Games, a part of Viacom’s MTV Networks (NYSE: VIA, VIA.B), today announced that a demo for Rock Band 3, the next generation in the ultimate social and interactive music gaming platform, is now available for PlayStation 3 computer entertainment system and the Xbox 360 video game and entertainment system from Microsoft.
The Rock Band 3 demo features the opportunity to play four songs in Quickplay, featuring one standard venue and one “music video” venue. Fans can try out three-part harmonies and, for those who don’t yet have the Rock Band 3 keyboard or Rock Band 3 Fender Mustang PRO-Guitar Controller, keyboard parts are playable on legacy guitar controllers. The demo includes the following songs from the master Rock Band 3 soundtrack:
• Spacehog – “In the Meantime”
• White Stripes – “Hardest Button to Button”
• Slipknot – “Before I Forget”
• Foreigner – “Cold As Ice”
To download and play the Rock Band 3 demo for the PlayStation 3 system, you must have an Internet-connected PlayStation 3 console, a PlayStation Network account and at least one Rock Band or Rock Band-compatible third-party music game controller or USB microphone. If you don’t already have a PlayStation Network account, simply create one in the PSN Home Menu. Next, simply head over to Demos in the Featured Games menu and click Rock Band 3 demo to download.
To download the Rock Band 3 demo for the Xbox 360, you must have an Internet-connected Xbox 360, a Gold Xbox Live account (the demo will be available to Xbox Live free accounts Nov. 12) and at least one Rock Band or Rock Band-compatible third-party music game controller or USB microphone. Sign in to your Xbox Live account. If you don’t already have a Xbox Live account, simply select Join Xbox Live from the Xbox dashboard and create your account. In the Xbox Live menu, go to Game Marketplace and select Game Demos. Find the Rock Band 3 demo and select to download.
Critical acclaim from around the world for Rock Band 3:
Associated Press – 4/4
“Rock Band 3″ is the kind of classy production we’ve come to expect from developer Harmonix. It’s great for people who just want to have fun at parties, and for those who seriously want to learn musical skills. Four stars out of four.”
G4TV – 5 out of 5
“The best music video game I’ve ever played. While no game can be all things to all people, Rock Band 3 comes close. It is both a great party game and an entirely hardcore music game experience.”
Joystiq.com – 5 out of 5
“Rock Band 3 is the greatest rhythm game ever made, and quite possibly the only rhythm game you need to own…”
Eurogamer – 10/10
“I can at least say with confidence that Rock Band 3 is the greatest music game ever made.”
Rock Band 3 delivers the deepest Rock Band experience yet with an incredible 83-song soundtrack featuring the music of Avenged Sevenfold, John Lennon, Jane’s Addiction, The Cure, Def Leppard, Ozzy Osbourne, Bob Marley and many more. Rock Band 3 gives players immediate access to more than 2,000 songs1 in the ever-growing Rock Band Music Library and support for most existing Rock Band songs.2 In addition, Rock Band 3 adds three-part vocal harmonies and introduces a keyboard peripheral to the band, allowing up to seven players to rock together for the ultimate social gaming experience.
Rock Band 3 also marks the debut of Rock Band Pro Mode, which bridges the world of gaming and real musicianship through a collection of new instrument controllers, trainers and gameplay options that open the door to real-world guitar, bass, keyboard and drum skills.
Rock Band 3 offers something for everyone. The game’sdeep Career Mode takes the band on a journey to gain new levels of status while the environment around them changes from streets and subways to tour stops and mega-venues. For the serious player, the revamped Career Mode features more than 700 goals and rewards and seamless leaderboard integration for an endlessly deep campaign experience. The game also features easy drop-in and drop-out, easier No Fail accessibility and an all-new Party Shuffle. Rock Band 3 also adds a suite of social networking tools to the game, including the ability to create, save and share playlists online or on the console, so fans can engage friends over Facebook, Twitter, email and more. Check out those tools and more at the newly launched RockBand.com.
Developed by Harmonix, published by MTV Games, and distributed by distribution partner Electronic Arts Inc. (NASDAQ: ERTS),Rock Band 3 is compatible with all Rock Band and The Beatles: Rock Band peripherals, as well as most third-party instrument and microphone controllers. Rock Band 3 Pro Mode requires Rock Band Pro-compatible instrument controllers. Mad Catz, the official peripheral manufacturer and distributor for Rock Band 3 game controllers, has released Pro Mode compatible controllers including the Rock Band 3 Fender Mustang PRO-Guitar Controller, Rock Band 3 Wireless Keyboard, Rock Band 3 PRO-Cymbals Expansion Kit and the Rock Band 3 MIDI PRO-Adapter.
Harmonix has also teamed with Fender to create the Rock Band 3 Squier by Fender Stratocaster Guitar Controller, a full-sized, six-string electric guitar that also functions as a game controller that will be compatible with Rock Band 3 Pro Mode. The Rock Band 3 Squier Stratocaster will be available in March 2011.
Pricing for Rock Band 3 is as follows:
• Rock Band 3 Software for Xbox 360/PlayStation 3 system: US MSRP $59.99, continental Europe MSRP €59.99, UK MSRP £49.99
• Rock Band 3 Software for Wii: US MSRP $59.99, continental Europe MSRP €49.99, UK MSRP £39.99
• Rock Band 3 Software for Nintendo DS: US MSRP $29.99, continental Europe MSRP €29.99, UK MSRP £24.99
• Rock Band 3 Software and Keyboard Bundle for Xbox 360: US MSRP $129.99, continental Europe MSRP €129.99, UK MSRP £109.99
• Rock Band 3 Software and Keyboard Bundle for Wii: US MSRP $129.99, continental Europe MSRP €109.99, UK MSRP£99.99
• Rock Band 3 Mad Catz Wireless Keyboard for Xbox 360, PlayStation 3 system and Wii: US MSRP $79.99
• Rock Band 3 Mad Catz Wireless Fender Mustang PRO-Guitar Controller for Xbox 360, PlayStation 3 and Wii: US MSRP $149.99
• Rock Band 3 Mad Catz Wireless PRO-Cymbals Expansion Kit– Universal: US MSRP $39.99
• Rock Band 3 Mad Catz MIDI PRO-Adapter for Xbox 360, PlayStation 3 system and Wii: US MSRP $39.99
Rock Band 3 is rated “T” for Teen (lyrics, suggestive themes) by the ESRB. Music downloads are not rated by the ESRB.
About MTV Networks
MTV Networks, a division of Viacom (NYSE: VIA, VIA.B), is one of the world’s leading creators of entertainment content, with brands that engage and connect diverse audiences across television, online, mobile, games, virtual worlds and consumer products. The company’s portfolio spans more than 150 television channels and 350 digital media properties worldwide, and includes MTV, VH1, CMT, Logo, Harmonix, Nickelodeon, Nick at Nite, Noggin, The N, AddictingGames, Neopets, COMEDY CENTRAL, Spike TV, TV Land, Atom, Gametrailers and Xfire.
About MTV Games
MTV Games is dedicated to creating, marketing and publishing high-quality, innovative interactive products that are relevant to the MTV audience and complement the core values of the MTV Networks brands.
About Harmonix Music Systems, Inc.
Harmonix Music Systems, Inc., based in Cambridge, MA, and established in 1995, is the leading developer of groundbreaking music-oriented videogames. Harmonix was founded by Alex Rigopulos and Eran Egozy, who formed the company to invent new ways for non-musicians to experience the unique joy that comes from making music and have pioneered music and rhythm gaming in the US. For more information please visit www.harmonixmusic.com.
About Electronic Arts
Electronic Arts Inc. (EA), headquartered in Redwood City, California, is a leading global interactive entertainment software company. Founded in 1982, the Company develops, publishes, and distributes interactive software worldwide for video game systems, personal computers, wireless devices and the Internet. Electronic Arts markets its products under four brand names: EA, EA SPORTS, EA Mobile and POGO. In fiscal 2010, EA posted GAAP net revenue of $3.7 billion and had 27 titles that sold more than one million units. EA’s homepage and online game site is www.ea.com. More information about EA’s products and full text of press releases can be found on the Internet at http://info.ea.com.
1Available on-disc, via download and disc export. Internet connection and key purchase required. Wii has more than 1,500 song tracks available for purchase on the Rock Band platform on-disc, via song import, and download. Not applicable to Nintendo DS.
2Rock Band 3 supports most existing tracks from Rock Band and Rock Band 2 discs, downloaded songs, Rock Band Network songs, track packs, AC/DC Live: Rock Band Track Pack, LEGO Rock Band and Green Day: Rock Band. Not applicable to Wii.
Crime-action series hits the streets with a vengeance; more hard-hitting gameplay on the way with “GAC Pack” downloadable content.
SANTA CLARA, Calif., (Apr. 27, 2010) – Leading video game publisher and developer NAMCO BANDAI Games America Inc. announced today that Dead to Rights: Retribution is now available nationwide for the Xbox 360 video game and entertainment system from Microsoft and PlayStation 3 computer entertainment system. In addition, a new action-packed “GAC Pack” downloadable content (DLC) will be available in North America on June 1 for Xbox LIVE Marketplace for the Xbox 360 video game and entertainment system from Microsoft and PlayStation Network. This new premium DLC pack will include two all new gameplay modes in addition to the “Jack Pack” and “Shadow Pack” DLC, which were previously only available to pre-order customers.
Dead to Rights: Retribution is a ground-up reinvention of the multi-million unit selling crime action series. Thrusting players into a mature neo-noir crime drama as vice cop Jack Slate and his canine companion Shadow, the game introduces an innovative new hybrid combat system that seamlessly blends third-person shooting with hand-to-hand brawling and AI partner. For the first time in the series, players will also be able to play as ferocious canine Shadow with his own unique gameplay style and feel. Deadly on their own, Jack and Shadow are even more formidable as they team up to defeat the threats they uncover in Grant City.
“We’ve completely rebooted the Dead to Rights franchise to deliver a satisfying, visceral and action-packed gameplay experience for existing fans and new gamers,” said Todd Thorson, director of marketing and public relations at NAMCO BANDAI Games America Inc. “We’re boosting the action up another notch with an accessibly priced DLC pack filled with all new missions and game-enhancing bonus content.”
The “GAC Pack” will include two new completely different modes of gameplay as well as exciting bonus options to enrich the player’s experience with the core retail game. “Assault on the 87th Precinct” is a new mission that reveals a flip side to the story, allowing players to experience the action from the GAC (Grant City Anti-Crime) enemy’s side of the battle. Players step into the boots of the GAC Sniper, Brawler and Tank characters as they converge upon the GCPD (Grant City Police Department) stronghold under orders to contain all police officers so they can secure a tactical advantage. In “Riot Control Mode,” Jack and Shadow fend off increasingly difficult waves of GAC forces to earn points and achievements based on speed and style, with high score bragging rights on international leaderboards. In addition, the previously exclusive “Jack Pack” and “Shadow Pack” are also included in the “GAC Pack” allowing players to access armor for Jack, stealth camouflage for Shadow, an “action mode” with explosive rounds gunplay, and a “noir mode” with a black, white and red graphic filter.
Developed by Volatile Games, Dead to Rights: Retribution is rated “M” for mature audiences by the ESRB and carries an MSRP of $59.99. The “GAC Pack” DLC add-on content will be released on June 1 for Xbox LIVE Marketplace for Xbox 360 for 400 Microsoft Points and on PlayStation Network for $4.99. Players must have the retail game in order to access the “GAC Pack” content. For more information, please visit www.deadtorights.com or www.namcobandaigames.com.