Nintendo Reveals Strong Second-Quarter Lineup for Wii, Nintendo DS
REDMOND, Wash., March 7 /PRNewswire/ — Wii(TM) owners of all ages have
discovered the fun of playing with a group of friends in the same room. Now
for the first time players can compete with one another near and far with
Pokemon(R) Battle Revolution, a game of remarkable firsts:
* the first Wii game to include Nintendo(R) Wi-Fi Connection play
* the first Pokemon game for Wii
* the first game to link Wii and the hand-held Nintendo DS(TM)
* and the first Wii game that can be controlled using Nintendo DS
When Wii and Nintendo DS are linked, players can use their Nintendo DS
units as controllers or import characters from the upcoming Nintendo DS games
Pokemon(R) Diamond Version or Pokemon(R) Pearl Version. Pokemon Battle
Revolution launches on June 25 exclusively for Wii and brings a dramatic new
chapter to the Pokemon franchise, which has sold more than 155 million units
worldwide. Pokemon Battle Revolution also serves as one of the standouts in
Nintendo’s second-quarter launch lineup, which the company revealed today in
conjunction with the Game Developers Conference in San Francisco.
Pokemon Battle Revolution will be joined by Super Paper Mario(TM), the
first Mario(TM) game for Wii; Mario Party(R) 8, a multiplayer party game; and
Big Brain Academy(TM), a brain-training game that builds on the phenomenal
success of the Nintendo DS brain games. These will add to the ever-growing
library of Wii games, which will total more than 50 by the end of June.
Nintendo DS fans will see the arrival of Pokemon Diamond Version and Pokemon
Pearl Version, two surefire smash-hits.
“With strong third-party support, Wii and Nintendo DS have games on the
way for both casual and veteran gamers,” says Nintendo of America President
Reggie Fils-Aime. “Our new ways to play have attracted millions of players
around the world. This lineup demonstrates our commitment to leading the
industry with the future of video gaming.”
Third-party publishers also have stepped up their support of both Wii and
Nintendo DS, recognizing these systems as the hottest things going in the
video game industry. The list of games for April, May and June includes the
April 9 Super Paper Mario Nintendo
April Prince of Persia Rival Swords Ubisoft
April Bust-A-Move Bash Majesco
April Bioncle Heroes Eidos
May 15 Mortal Kombat: Armageddon Midway
May 29 Mario Party 8 Nintendo
May Tamagotchi Party On Namco Bandai
May Disney’s Pirates of the Caribbean Disney Interactive
at World’s End
May Escape from Bug Island Eidos
May Spider-Man The Movie 3 Activision
June 11 Big Brain Academy Nintendo
June 25 Pokemon Battle Revolution Nintendo
June Cosmic Family Ubisoft
Spring Heatseeker Codemasters
Q2 Legend of the Dragon American Game Factory
Summer Shrek the Third Activision
Summer Transformers the Game Activision
April 22 Pokemon Diamond and Pokemon Pearl Nintendo
May Pirates of the Caribbean 3 Buena Vista
May Dragon Ball Z: Harukanaru Densetsu Atari
May Pony Friends Eidos
May Diner Dash Eidos
May Touch the Dead Eidos
June 4 Nintendo DS browser Nintendo
June 4 Planet Puzzle League Nintendo
June 11 Touchmaster DS Midway
June Zendoku Eidos
Spring Naruto Ninja Council 3 Tomy
Spring Time Ace Konami
Spring Death Jr. and the Science Fair of Doom Konami
Q2 Rune Factory: A Fantasy Harvest Moon Natsume
Summer Shrek the Third Activision
Summer Transformers: Autobots Activision
Summer Transformers: Decepticons Activision
Game Boy(R) Advance
Summer Shrek the Third Activision
The worldwide innovator in the creation of interactive entertainment,
Nintendo Co., Ltd., of Kyoto, Japan, manufactures and markets hardware and
software for its Wii(TM), Nintendo DS(TM), Game Boy(R) Advance and Nintendo
GameCube(TM) systems. Since 1983, Nintendo has sold nearly 2.2 billion video
games and more than 387 million hardware units globally, and has created
industry icons like Mario(TM), Donkey Kong(R), Metroid(R), Zelda(TM) and
Pokemon(R). A wholly owned subsidiary, Nintendo of America Inc., based in
Redmond, Wash., serves as headquarters for Nintendo’s operations in the
Western Hemisphere. For more information about Nintendo, visit the company’s
Web site at www.nintendo.com.
Pokemon USA, Inc., a subsidiary of The Pokemon Company in Japan, manages
the property outside of Asia which includes licensing, marketing, the Pokemon
Trading Card Game, an animated TV series, home entertainment, the official
Pokemon Web site and an online retail center www.pokemoncenter.com. Just
coming off its 10th worldwide anniversary in 2006, Pokemon was launched in
Japan in 1996 for play on Nintendo’s Game Boy(R) and has since evolved into a
global cultural phenomenon. Pokemon was introduced in North America in
September 1998 and today is one of the most popular toy and entertainment
properties in the world. For more information, visit www.pokemon.com.
I met with my good friends Anthony (from 2K Sports) and Katie (from Access PR) yesterday and they showed me Major League Baseball 2K7 on Xbox 360 and PS3. It’s going to be available on everything except GameCube and Wii (they would have had to create a whole new control system and couldn’t do it in time for the season) and it will ship in the first week of March 2007. i was pretty impressed with it. Overall, the graphics and sound are great. The details are all there, from Inside Edge statistics that affect AI on a play by play basis, to 150 signature style individualized player animations, and even to shirts rippling in the wind and little puffs of dirt coming up from player’s footsteps. The commentary was reasonably interesting, at least for the few innings that we played. The heckling “Hey, I stole your girlfriend Jeter”) was pretty cool.
Here’s a screenshot from PS3:
Pitching controls remain the same, using the “Payoff Pitching” system and now you can even control the catcher and have him call the game. Hitting is the same using the swing stick. On PS3 you also have the option to swing using the controller due to it’s 6-axis motion sensing capability. I couldn’t get the hang of this during the brief time that I had with the game. They reworked a lot of the fielding so that momentum when running seems more real than last year. They also revamped every stadium, including lighting down to the way that shadows affect hitting. The PIP baserunning makes it easy to control runners.
Here’s a screenshot from Xbox360:
There is online play with online leagues for both Xbox 360 and PS3.
Also new is the ability to manage your budget and set ticket prices in franchise mode.
Here’s a PSP screenshot:
BURBANK, Calif. — (September 26, 2006) — Buena Vista Games, Inc. (BVG), the interactive entertainment affiliate of The Walt Disney Company (NYSE: DIS), today announced that “The Cheetah Girls,” “Phil of the Future,” and “The Suite Life of Zack & Cody: Tipton Trouble” are now available. “The Cheetah Girls” and “Phil of the Future” are available for the Game Boy(R) Advance. “The Suite Life of Zack & Cody: Tipton Trouble” is available for the Nintendo DS(TM). All three games are rated E for Everyone by the Entertainment Software Rating Board (ESRB).
“Kids can take their favorite Disney Channel characters anywhere this fall with new adventures from ‘The Cheetah Girls,’ ‘Phil of the Future’ and ‘The Suite Life of Zack & Cody,’” said Craig Relyea, vice president of marketing, Buena Vista Games. “With the recent success of ‘The Cheetah Girls 2’ Disney Channel Original Movie, we’re particularly excited to offer fans more ways to interact with the performers’ story.”
In “Phil of the Future,” developed by Handheld Games Corp. for the Game Boy Advance, players help their favorite characters from the popular Disney Channel series save a town overrun with the mischievous pets from the future – “The Blahs”. As Phil, Keeley or Curtis, players collect and assemble more than 20 futuristic gadgets to solve puzzles, overcome obstacles and capture the blahs to save the day. With several mini-games and unlockable features, “Phil of the Future” offers players hours of fun.
Join “The Cheetah Girls” as they dance and sing their way to a talent competition in Spain, where the top prize is a record contract. Players take on the role of each of the four Cheetah Girls – Galleria, Chanel, Aquanetta and Dorinda, plus Galleria’s pedigree pooch, Toto. To prepare for the big gig in Barcelona, players create their own tunes in the music studio, choreograph dance moves and coordinate Cheeta-licious outfits. The game also features mini jobs for each girl — flip ribs on the grill with Aqua; teach dance with Dorinda; make music with Galleria and Toto at home or coordinate outfits at a high-end fashion store with Chanel. Developed by Gorilla, “The Cheetah Girls” is an adventure that fans won’t want to miss.
“The Suite Life of Zack & Cody: Tipton Trouble” is an action platform game from developer A2M, based on the Disney Channel’s popular TV show, “The Suite Life of Zack & Cody.” The game enables players to enter the world of Zach and Cody, 12-year-old twins who live with their mother in one of Boston’s swankiest hotels. As in the TV show, the twins attempt to save themselves from 14 outrageous situations by jumping, crawling, climbing, running and racing to conquer enemy forces. Players can race through corridors on Zack’s skateboard, shoot various objects like water balloons, bubble gum and cream pies from Cody’s amazing vacuum, and unlock mini-games that feature two-player wireless action.
Warner Bros. Interactive Entertainment gives their fans the chance to get into the chase themselves, when the two hilarious, chase-filled TOM AND JERRY TALES games for the Game Boy Advance and Nintendo DS ship on October 31! Putting an emphasis on what Tom and Jerry are all about – the chase – the TOM AND JERRY TALES games allow gamers to play as Jerry who must make his way through the house to survive, running through mouse holes, destroying the house through interactions with Tom and recovering the precious cheese Tom has stolen along the way. Each version of the game features exclusive content-the GBA version includes various mini-games to keep the chase moving, while the NDS version includes touch-screen activated events that require players to use lightening quick reflexes to cleverly avoid Tom and create general mayhem in the house.
Have you ordered your copy of Pokemon(R) Mystery Dungeon yet? If so,
great! If not, what are you waiting for? It’s the first ever Pokemon
game where you play as an actual Pokemon. If that’s not enough to whet
your gaming appetite, Nintendo is offering everyone who pre-orders the
game (by placing a deposit at select retailers) a Pokemon Mystery Dungeon
Rescuer’s Guide, featuring a game preview and other Pokemon information.
Pokemon games always sell about a bajillion copies, so you’ll want to
order early. Pokemon Mystery Dungeon: Blue Rescue Team plays on the new
Nintendo DS(TM) Lite and Pokemon Mystery Dungeon: Red Rescue Team plays on
Game Boy(R) Advance SP. Both let you play as a Pokemon and talk to other
Pokemon as you encounter randomly generated dungeons and work through the
engaging storyline. Both versions launch Sept. 18 and are Rated E for
Starting Sept. 12, The Official Nintendo Power Player’s Guide for Pokemon
Mystery Dungeon will be available at retail. Readers will find all kinds
of helpful information, including in-depth details about all Pokemon and
where they can be found in the game, full walk-throughs of every dungeon
and advanced battle tips.
Electronic Arts Inc. (NASDAQ: ERTS) today announced that fashion street wear brand 55DSL will be coming to Need for Speed™ Carbon. Exclusively designed items from 55DSL, plus a selection of garments from their ‘Zurka and the 55 Vagabonds’ winter collection, will feature prominently on key in-game characters in the game,developed by EA Black Box in Vancouver, British Columbia. Need for Speed ™ Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads..
55DSL items are specifically tailored to the game, bringing with them the unique style and tone of the brand. Exclusively designed clothing for the game, will be available only through local EA events around the world and pre-order campaigns.
Andrea Rosso, the Creative Director of 55DLS is enthusiastic, “When the opportunity to work with EA, and in particular Need for Speed™ Carbon, came along, it seemed like a natural progression for us. I’m a gamer and I’m going to play this game for sure so to see characters wearing our exclusively designed t-shirts and other items, is really amazing for me.”
“This partnership adds another layer of authenticity to our role in street culture”, says Larry LaPierre, Executive Producer. “Having 55DSL integrated so tightly within Need for Speed™ Carbon adds an increased sense of realism to the game and gives fans the opportunity to wear exclusively designed items that brings them closer to the action.”
REDWOOD CITY, Calif., – June 23, 2006 – Crank it up, gamers! The football pre-season kicks off with a bang as Electronic Arts (NASDAQ: ERTS) reveals the 35 songs that will be featured in Madden NFL 07, becoming the de facto soundtrack of the 2007 football season. The bone-crunching action and heart-pounding adrenaline of the grid iron is intensified by the game’s one-of-a-kind mix of rock and hip hop.
“Year after year, the music selected for inclusion in EA’s smash hit football series invariably becomes the soundtrack of the football season, moving beyond the game to turn up in football stadiums and on live TV broadcasts,” said Steve Schnur, Worldwide Executive of Music and Music Marketing at EA. “The Madden NFL Football franchise is recognized across North America as a driving force behind break-out bands… this year EA does it again.”
Players step onto the field in Madden NFL 07 with the thundering roar of the crowd in the background and the air filled with pounding rock anthems and energizing hip hop beats. Dr. Dre’s protégé who first appeared in NBA LIVE 06 and NFL STREET 2, Bishop LaMont now makes an appearance on Madden NFL 07 with a track featuring Chevy Jones, while Lupe Fiasco is on deck with Jonah Matranga. These hot tracks are included alongside new releases from fan favorites AFI, Audioslave, Dashboard Confessional and Taking Back Sunday. Also this year, game fans will be spellbound by new music debuts from Jared Leto’s 30 Seconds to Mars, Dave Navarro’s band The Panic Channel, and Rise Against whose sophomore record is anticipated to be one of the biggest rock albums of the year.
Again this year, the hip hop production team Da Riffs remixed nearly a dozen original NFL FILMS music pieces will be showcased throughout the menus and in gameplay.
The complete in-game soundtrack for Madden NFL 07 includes:
30 Seconds To Mars
Battle Of One
This Is The End (For You My Friend)
Ex’s And Oh’s
Bishop LaMont feat. Chevy Jones **
Say Anything (Else)
Go Either Way
Out Here All Night
Reason To Believe
Dynamite MC **
Glasses Malone **
Hit The Lights
Until We Get Caught
Is It Any Wonder?
Less Than Jake
Still Life Franchise
Lupe Fiasco feat. Jonah Matranga
Not Giving Up
On Again Off Again
Saves The Day
Head For The Hills
Shorty Da Kid **
Taking Back Sunday
The Panic Channel**
Teahouse Of The Spirits
The Pink Spiders
Easy Way Out
The Red Jumpsuit Apparatus
In Fates Hands
Don’t Hold Back
Ever So Inviting
** Indicates song will debut in Madden NFL 07 before being released to retail
Redwood City, Calif. – June 22, 2006 – Electronic Arts (NASDAQ: ERTS) announced today that Need for Speed™ Carbon is in development and will hit the streets this November. Developed by EA Black Box in Vancouver, British Columbia, Need for Speed Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads.
“We pride ourselves on our ability to reinvent the franchise and continually uncover new and exciting trends in car culture. Canyon Racing is a real test of a driver’s skill and we think it provides a fantastic game play opportunity to lean into,” said Larry LaPierre, the game’s executive producer.
What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world’s most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals’ neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew’s cars in every way using the ground-breaking new Autosculpt™ technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.
BURBANK, Calif. – June 7, 2006 – Warner Bros. Interactive Entertainment will launch JUSTICE LEAGUE HEROESTM: THE FLASHTM for Game Boy® Advance system and JUSTICE LEAGUE HEROES for Nintendo DS™ system in Fall 2006. Distributed by Eidos Interactive, the games will release simultaneously with the JUSTICE LEAGUE HEROES games for PlayStation®2 computer entertainment system, Xbox® video game and entertainment system from Microsoft and PSP™ (PlayStation®Portable) system.
JUSTICE LEAGUE HEROES: THE FLASH, developed by WayForward Technologies for the Game Boy Advance system, lets gamers play as DC Comics’ The Flash, wielding his Speed Force to strike enemies before they can strike back, unlock powerful combination attacks and slow-down time to defeat adversaries in slow motion. As the Fastest Man Alive, gamers also enlist the support of fellow Justice League members by calling in special attacks from Superman, Batman, Wonder Woman and other DC Comics super heroes.
JUSTICE LEAGUE HEROES for the Nintendo DS system, developed by Sensory Sweep Studios as a prequel to the console title, lets gamers use the stylus to control and unleash the superpowers of Batman, Superman, The Flash and Wonder Woman. Gamers use objects within the destructible environment against enemies at will and also call in devastating attacks from other DC Comics super heroes, like Aquaman and Green Arrow, to help save the world from certain destruction.
About Sensory Sweep Studios
Sensory Sweep, well known for its cross platform technology, is one of the industry’s leading independent video game developers. Having worked with publishers such as Warner Bros. Interactive Entertainment, EA, Capcom, 2K, and D3, Sensory Sweep remains one of most sought after development studios and is among the largest independently owned and operated.
REDMOND, Wash., June 1 /PRNewswire/ — The Game Critics Awards: Best of E3 2006 has awarded Nintendo its highest honor. Nintendo’s upcoming Wii(TM) console won the Best of Show award, as well as the best hardware award. Nintendo’s Wii Sports title won the best sports category, Excite Truck(TM) for Wii won as the best racing game and The Legend of Zelda(R): Phantom Hourglass for Nintendo DS won as the best hand-held game of last month’s Electronic Entertainment Expo (E3).
“It’s extremely gratifying to hear independent confirmation that our approach resonates so dramatically with the people who know video games best,” said Nintendo of America President Reggie Fils-Aime. “These multiple awards demonstrate which company has momentum and which products will be in the highest demand this holiday season.”
Nintendo won five Game Critics Awards, more than any other publisher or hardware manufacturer. The Game Critics Awards are issued annually by an independent group of journalists from 37 leading North American media outlets that cover the video game industry in newspapers, in magazines, online and on television. For more information about the Game Critics Awards, visit www.gamecriticsawards.com.
The Game Critics Awards add to the long list of accolades Nintendo received after E3 from the video game media. A sampling is below:
Best Platform Game: Super Mario(R) Galaxy
Best Puzzle Game: Mario vs. Donkey Kong(TM) 2: March of the Minis
Most Innovative Design: Wii Remote
Best Hardware/Peripheral: Wii Remote
Best Hand-Held Game — The Legend of Zelda: Phantom Hourglass
Best Hardware: Wii
Best Platform Game: Super Mario Galaxy
Best Puzzle/Rhythm Game: WarioWare(TM): Smooth Moves
The GameTap broadband entertainment network:
Best Adventure Game: The Legend of Zelda(R): Twilight Princess
Best Platform Game: Super Mario Galaxy
Best Sports Game: Wii Sports
Best Portable: New Super Mario Bros.(R)
Best Surprise: Wii Remote
Best Announcement: Super Smash Bros.(R) Brawl
Most Innovative: WarioWare: Smooth Moves
Best Action/Adventure Game: The Legend of Zelda: Twilight Princess
Best Sports Game: Wii Sports
Advanced Media Network:
Gadget of Show: Wii Remote
Most Innovative: Super Mario Galaxy
Booth of Show: Nintendo booth
Best Trailer: Super Smash Bros. Brawl
Best Surprise: Snake from Konami’s Metal Gear Solid series in Super Smash
Best Adventure Game: The Legend of Zelda: Twilight Princess
Best Platform Game: Super Mario Galaxy