Developer: Raven Software
Publisher: Activision Publishing, Inc.
Release Date: May 2009
Platforms:and MSRP:
$59.99 (PLAYSTATION 3, Xbox 360)
$49.99 (Wii)
$39.99 (Games for Windows PC, PSP, PLAYSTATION 2)
$29.99 (NDS)
ESRB Ratings: “M” for Mature for intense violence, blood and gore, sexual content and/or strong language (Xbox 360, PS3, PC)
I have to admit that most of the time I feel that as a rule movie games are uninspired. Face it, the emphasis is more on generating a supporting upsell for a successful movie. But every once in a while, someone actually tries to make a good movie game. X-Men Origins Wolverine is one of those games.

It is downright fun to play. The battles are lightning fast and more than frenetic. I found myself lunging, diving, blocking, countering with ease once I got the hang of the controls. You fall into a rhythm of targeting, evading, and attacking in a natural pattern. So it feels good to slice foes heads off, throw them off bridges or cliffs where they plummet to their deaths, or my personal favorite which was to dive towards an enemy, grab him, and throw him onto some sharp part of the environment. It is very cool that your kill stats are saved in your profile. I always love seeing a chronicle of my killing.
The game is inspired by the movie X-Men Origins: Wolverine that came out in May 2009. The story is written by the same Marvel Wolverine comic book writer, Mark Guggenheim, who has told the tale of Wolverine for years. The games is the story of Logan’s transformation from human to Wolverine. There are almost two intertwining stories, like a flash forward and a flash backward, that you play through.

SANTA CLARA, Calif., (August 22, 2006) – Leading video games publisher and developer NAMCO BANDAI Games America Inc. announced today that Pac-Man World Rally™ has shipped and is available in retail outlets nationwide for the PlayStation®2 computer entertainment system, PSP® (PlayStation®Portable) system, Nintendo GameCube™ and PC.
Developed by Smart Bomb Interactive, Pac-Man World Rally puts players behind the wheel to race through a variety of Pac-Man World environments as Pac-Man®, Jr. Pac-Man and other famous Namco characters such as Mr. Driller®, Mappy® and the Prince from Katamari Damacy™. In the fastest and most exciting kart racing game ever, players can race for the win or fight it out in colorful Battle Arenas with unique weapons, power-ups and a variety of Pac-Man powers. The newest installment in the franchise also includes the villains of Pac-Man World: Toc-Man, Spooky, Erwin – and introduces the most evil of them all, Pac-Devil!
“Pac-Man World Rally gives fans of all ages the opportunity to enjoy the franchise’s first-ever kart racer,” said John Whitmore, Director of Internal/External Development at NAMCO BANDAI Games America Inc. “The game’s roster of popular classic characters, challenging tracks and finely tuned power sliding mechanics are sure to deliver an unforgettable gameplay experience.”
Players will experience an unprecedented sense of speed as they race against their friends or the computer on fun and exciting new tracks with unique new kart racing features, including:
* Play as Pac-Man and other famous Namco characters! – Play as the iconic characters from the Pac-Man universe, or choose from an all-star cast of classic Namco characters such as Pooka, Fygar, Mr. Driller and more!
* The most outrageous Battle Mode ever seen in kart racing! – Pac-Man and friends have a whole new set of weapons to duke it out in custom single-player and multiplayer Battle Arenas!
* The Pac-Mobile! – No matter what character you choose, if you eat enough Pac Dots on the track you can transform into the giant Pac-Mobile and gobble up the competition!
* Shortcuts galore! – Keep your eyes peeled for Pac-Man’s classic fruit power-ups – they open hidden Fruit Doors that will catapult you into the lead!
REDWOOD CITY, Calif. – August 22, 2006 – Electronic Arts (NASDAQ: ERTS) announced that Madden NFL 07, the newest iteration of the EA SPORTS™ best-selling football franchise with the exclusive videogame license of the NFL and PLAYERS INC, is in stores everywhere today. Madden NFL 07 continues to lead with innovation and gameplay by reinventing the running game with the all-new Lead Blocker Control and the new highlight stick so you can run like the real players run. NFL Superstar: Hall of Fame mode comes to Madden NFL 07 this year, where you can live the life of an NFL Superstar.
Madden NFL 06¸ since its launch, has sold more than 6.5 million copies*, and was the #1 selling videogame of 2005 in North America. Madden NFL Football has become a cultural phenomenon, with more than 51 million copies sold (LTD), and the launch day becoming a holiday for many avid fans.
“Madden NFL Football has become a cultural phenomenon and, with Maddenoliday, we are honoring all the Madden gamers across the country who line up at midnight and then take off the day to play Madden NFL 07,” said Todd Sitrin, VP of marketing for EA Tiburon and EA SPORTS brand. “We continue to bring innovative changes to the game every year, and now with the improvements in the running game, Madden NFL 07 is even more authentic. You will know how it feels to be actually on the field playing with the pros.”
You now control the running game like never before with Lead Blocker Control in Madden NFL 07. For the first time ever, step up as the lead blocker to create a hole, and then take control of the tailback and smash through, overpower, or slash away from would-be tacklers as you fight for every yard. Innovative rushing controls give you a game-breaking ground attack featuring all-new jukes, cutbacks, and the distinct running styles of your favorite backs.
NFL Superstar: Hall of Fame mode makes its debut in Madden NFL 07 on the Xbox 360 and is even deeper for the current generation systems. You can create and customize your own player and guide him one Sunday at a time from that position on the field for an all new way of experiencing the game. Madden NFL 07 Franchise Mode is deeper than ever before. On current generation platforms, now scout collegiate prospects with the all-new NFL Draft Scouting System and the College All-Star Game, or watch players around the NFL impact their teams with the new Franchise Player Roles feature. On Xbox 360, participate in an interactive player rehab through mini games.
For the Xbox 360 there is an all-new Mini-Camp mode where you can build up your players attributes by running him through skill-based, combine-type mini-games. In the off-season use Mini-Camp to condition players or rehab injuries to get back on the field faster. Track your career accomplishments in Franchise Mode to earn Madden Gamer Points, then risk your points against the computer or live opponents in the same room.
In its second installment on the PlayStation® Portable system, Madden NFL 07 brings you a new exclusive mini-games — return kicks, avoid tackles, and players can aim for the high score in “End 2 End.” And for the first time you can transfer an entire season in Franchise mode from your PlayStation®2 to your PSP system.
September 1 in Denver, CO is the kick off to the highly-anticipated 5th annual EA SPORTS™ Madden Challenge, played exclusively this year on the Xbox® video game system from Microsoft, with a $100,000 grand prize check for the Finals winner. Void where prohibited. Eligibility Restrictions Apply. Tournament runs on published dates in each city. For additional details and Tournament Official Rules see www.maddenchallenge.com.
Entering its 17th year and with more than 51 million copies sold life to date, Madden NFL Football continues to stand out as the most popular football videogame franchise of all time with a combination of innovative new features and the most authentic football gameplay. Developed in Orlando, FL by EA Tiburon Madden NFL 07 will be available on August 22 on Xbox 360™ videogame and entertainment system, the PlayStation®2 computer entertainment system, the Xbox® video game system from Microsoft, Nintendo GameCube™, Nintendo DS™, PC (as well as www.downloader.ea.com), PSP™ (PlayStation®Portable) handheld entertainment system and Game Boy® Advance. Madden NFL 07 is rated “E” (Everyone) by the ESRB and has an MSRP of $59.99 for the Xbox 360, $49.99 for the PlayStation 2 console and Xbox, $39.99 for Nintendo GameCube, PSP, and PC, $29.99 for Nintendo DS and Game Boy Advance. In Europe, Madden NFL 07 launches on PS2, Xbox, NDS, PC, PC Downloader August 25 and on Xbox 360 and PSP September 8. For more information check out www.madden07.com.
Electronic Arts Inc. (NASDAQ: ERTS) today announced that fashion street wear brand 55DSL will be coming to Need for Speed™ Carbon. Exclusively designed items from 55DSL, plus a selection of garments from their ‘Zurka and the 55 Vagabonds’ winter collection, will feature prominently on key in-game characters in the game,developed by EA Black Box in Vancouver, British Columbia. Need for Speed ™ Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads..
55DSL items are specifically tailored to the game, bringing with them the unique style and tone of the brand. Exclusively designed clothing for the game, will be available only through local EA events around the world and pre-order campaigns.
Andrea Rosso, the Creative Director of 55DLS is enthusiastic, “When the opportunity to work with EA, and in particular Need for Speed™ Carbon, came along, it seemed like a natural progression for us. I’m a gamer and I’m going to play this game for sure so to see characters wearing our exclusively designed t-shirts and other items, is really amazing for me.”
“This partnership adds another layer of authenticity to our role in street culture”, says Larry LaPierre, Executive Producer. “Having 55DSL integrated so tightly within Need for Speed™ Carbon adds an increased sense of realism to the game and gives fans the opportunity to wear exclusively designed items that brings them closer to the action.”
The fourth quarter of 2006 will herald a new era for Nintendo with the launch of its remarkable new Wii(TM) home video game system. But that’s not what this news item is about! How could that be, you ask? Perhaps the secret to the launch information for Wii is somehow encoded in the text of this news item. You might want to pore over it for a few hours before staying up all night to debate phraseology and comma placement with your friends online. Or maybe it’s all just a scam to get you to read the other games we have launching this fall. One of the two.
As the weather cools down, the Nintendo portable game offerings heat up. FINAL FANTASY(R) V ADVANCE makes its way to Game Boy(R) Advance SP on Nov. 6. As series go, FINAL FANTASY is to video games what James Bond is to movies. FINAL FANTASY loyalists will enjoy an opportunity to debate which installment was best.
Nintendo DS(TM) owners are the big winners. Every week or so, another huge DS title hits, from the Touch Generations title Clubhouse Games(TM) to fan favorites like Elite Beat Agents(TM) and Yoshi’s Island(TM) 2. Clearly a gamer’s idea of paradise, here is Nintendo’s upcoming DS lineup:
Oct. 9: Clubhouse Games(TM)
Oct. 16: Nintendogs(TM) (Dalmatian)
Oct. 23: Magical Starsign(TM)
Oct. 30: Pokemon(R) Ranger
Oct. 30: Children of Mana(R)
Nov. 6: Elite Beat Agents(TM)
Nov. 13: Yoshi’s Island(TM) 2
Dec. 4: Custom Robo(TM) Arena
Dec. 4: Kirby(TM) Squeak Squad
REDWOOD CITY, Calif., – June 23, 2006 – Crank it up, gamers! The football pre-season kicks off with a bang as Electronic Arts (NASDAQ: ERTS) reveals the 35 songs that will be featured in Madden NFL 07, becoming the de facto soundtrack of the 2007 football season. The bone-crunching action and heart-pounding adrenaline of the grid iron is intensified by the game’s one-of-a-kind mix of rock and hip hop.
“Year after year, the music selected for inclusion in EA’s smash hit football series invariably becomes the soundtrack of the football season, moving beyond the game to turn up in football stadiums and on live TV broadcasts,” said Steve Schnur, Worldwide Executive of Music and Music Marketing at EA. “The Madden NFL Football franchise is recognized across North America as a driving force behind break-out bands… this year EA does it again.”
Players step onto the field in Madden NFL 07 with the thundering roar of the crowd in the background and the air filled with pounding rock anthems and energizing hip hop beats. Dr. Dre’s protégé who first appeared in NBA LIVE 06 and NFL STREET 2, Bishop LaMont now makes an appearance on Madden NFL 07 with a track featuring Chevy Jones, while Lupe Fiasco is on deck with Jonah Matranga. These hot tracks are included alongside new releases from fan favorites AFI, Audioslave, Dashboard Confessional and Taking Back Sunday. Also this year, game fans will be spellbound by new music debuts from Jared Leto’s 30 Seconds to Mars, Dave Navarro’s band The Panic Channel, and Rise Against whose sophomore record is anticipated to be one of the biggest rock albums of the year.
Again this year, the hip hop production team Da Riffs remixed nearly a dozen original NFL FILMS music pieces will be showcased throughout the menus and in gameplay.
The complete in-game soundtrack for Madden NFL 07 includes:
ARTIST
SONG
30 Seconds To Mars
Battle Of One
AFI
Summer Shudder
Al Fatz
Came Down
Anti-Flag
This Is The End (For You My Friend)
Atreyu
Ex’s And Oh’s
Audioslave **
Revelations
Bishop LaMont feat. Chevy Jones **
The Best
Cartel
Say Anything (Else)
Cord **
Go Either Way
Damone
Out Here All Night
Dashboard Confessional
Reason To Believe
Dynamite MC **
Bounce
Feezy 350
Playa What
Glasses Malone **
Right Now
Hit The Lights
Until We Get Caught
Keane
Is It Any Wonder?
Less Than Jake
Still Life Franchise
Lupe Fiasco feat. Jonah Matranga
The Instrumental
Matchbook Romance
Monsters
Omnisoul **
Not Giving Up
Rise Against
Drones
Riverboat Gamblers
On Again Off Again
Saves The Day
Head For The Hills
Shorty Da Kid **
Get Loose
Spank Rock
Backyard Betty
Sparta **
Future Needs
Taking Back Sunday
Spin
The Panic Channel**
Teahouse Of The Spirits
The Pink Spiders
Easy Way Out
The Rapture**
WAYUH
The Red Jumpsuit Apparatus
In Fates Hands
The Sleeping
Don’t Hold Back
Trae
Real Talk
Underoath
Ever So Inviting
Wolfmother
Woman
** Indicates song will debut in Madden NFL 07 before being released to retail
Redwood City, Calif. – June 22, 2006 – Electronic Arts (NASDAQ: ERTS) announced today that Need for Speed™ Carbon is in development and will hit the streets this November. Developed by EA Black Box in Vancouver, British Columbia, Need for Speed Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads.
“We pride ourselves on our ability to reinvent the franchise and continually uncover new and exciting trends in car culture. Canyon Racing is a real test of a driver’s skill and we think it provides a fantastic game play opportunity to lean into,” said Larry LaPierre, the game’s executive producer.
What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world’s most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals’ neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew’s cars in every way using the ground-breaking new Autosculpt™ technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.
REDMOND, Wash., June 1 /PRNewswire/ — The Game Critics Awards: Best of E3 2006 has awarded Nintendo its highest honor. Nintendo’s upcoming Wii(TM) console won the Best of Show award, as well as the best hardware award. Nintendo’s Wii Sports title won the best sports category, Excite Truck(TM) for Wii won as the best racing game and The Legend of Zelda(R): Phantom Hourglass for Nintendo DS won as the best hand-held game of last month’s Electronic Entertainment Expo (E3).
“It’s extremely gratifying to hear independent confirmation that our approach resonates so dramatically with the people who know video games best,” said Nintendo of America President Reggie Fils-Aime. “These multiple awards demonstrate which company has momentum and which products will be in the highest demand this holiday season.”
Nintendo won five Game Critics Awards, more than any other publisher or hardware manufacturer. The Game Critics Awards are issued annually by an independent group of journalists from 37 leading North American media outlets that cover the video game industry in newspapers, in magazines, online and on television. For more information about the Game Critics Awards, visit www.gamecriticsawards.com.
The Game Critics Awards add to the long list of accolades Nintendo received after E3 from the video game media. A sampling is below:
IGN.com
Best Platform Game: Super Mario(R) Galaxy
Best Puzzle Game: Mario vs. Donkey Kong(TM) 2: March of the Minis
Most Innovative Design: Wii Remote
Best Hardware/Peripheral: Wii Remote
Best Hand-Held Game — The Legend of Zelda: Phantom Hourglass
GameSpot
Best Hardware: Wii
Best Platform Game: Super Mario Galaxy
Best Puzzle/Rhythm Game: WarioWare(TM): Smooth Moves
The GameTap broadband entertainment network:
Best Adventure Game: The Legend of Zelda(R): Twilight Princess
Best Platform Game: Super Mario Galaxy
Best Sports Game: Wii Sports
Best Portable: New Super Mario Bros.(R)
Best Surprise: Wii Remote
Best Announcement: Super Smash Bros.(R) Brawl
Game Trailers
Most Innovative: WarioWare: Smooth Moves
Best Action/Adventure Game: The Legend of Zelda: Twilight Princess
Best Sports Game: Wii Sports
Advanced Media Network:
Gadget of Show: Wii Remote
Most Innovative: Super Mario Galaxy
Booth of Show: Nintendo booth
Best Trailer: Super Smash Bros. Brawl
Best Surprise: Snake from Konami’s Metal Gear Solid series in Super Smash
Bros. Brawl
Gamehelper.com:
Best Adventure Game: The Legend of Zelda: Twilight Princess
Best Platform Game: Super Mario Galaxy
SAN FRANCISCO MAY 22, 2006 Today Ubisoft, one of the world’s largest video game publishers, announced a long-term worldwide licensing agreement with Touchstone Television to develop and publish a video game based on the Emmy Award-winning television series “Lost.” Developed by Ubisoft’s award-winning Montreall studio and scheduled to hit retail shelves worldwide in 2007, the game will be offered for home and portable consoles as well as PCs.
“We are delighted to work with Bryan Burk, one of the biggest producers in Hollywood and with Touchstone Television,” said Yves Guillemot, chief executive officer of Ubisoft. “That they have chosen us for the adaptation of the cult series “Lost” is the best homage that a producer can make to the creativity of Ubisoft.”
“This deal is another example of how truly powerful the “Lost” brand is,” said Bruce Gersh, senior vice president, business development, ABC Entertainment and Touchstone Television. “We are excited to work together with Ubisoft to create a gaming experience that will allow fans to further immerse themselves into the mysteries and intrigues of the series.”
“The creative appeal of”˜Lost” transcends borders with its character driven stories and addictive mysterious mythology,” said Julia Franz, executive vice president, Touchstone Television. “It’s not enough for fans worldwide to just watch ‘Lost,’ the game is a wonderful opportunity to organically extend this creative phenomenon into an interactive consumer experience.”
“Many of us on “Lost” have been hardcore gamers for years and the chance to work with Ubisoft, a company behind some of our favorite titles, has excited us to no end,” said “Lost” executive producer Bryan Burk. “With the ability to tell new interactive stories within the “Lost” universe, we’re giddy to be developing a game that, once completed, will be as engaging and fun to play as it is to create.”
J.J. Abrams and Damon Lindelof co-created “Lost” and also serve as executive producers, along with Bryan Burk, Jack Bender and Carlton Cuse. “Lost,” which is filmed entirely on location in Hawaii, is from Touchstone Television.
Santa Monica, CA – May 16, 2006 – Inspired by Marvel Entertainment’s legendary Super Hero franchise and serving as a prelude to the upcoming Twentieth Century Fox and Marvel Studios’ feature film “X-Men: The Last Stand,” Activision, Inc.’s (Nasdaq: ATVI) X-Men: The Official Game premieres today at retail outlets nationwide. The game catapults players into an original storyline that allows them to command the distinct powers of Wolverine, Nightcrawler and Iceman as they battle classic Brotherhood villains including Sabretooth, Lady Deathstrike and Multiple Man and traverse unique environments that showcase each character’s abilities while embarking on an epic quest to save mutant-kind.
X-Men: The Official Game is the first Super Hero game for the Xbox™ 360 video game system from Microsoft and is available for a suggested retail price of $59.99. The PlayStation®2 computer entertainment system, the Xbox™ video game system from Microsoft and the Nintendo® GameCube™ versions are available for a suggested retail price of $39.99. The PC, Nintendo DS™ and Game Boy® Advance versions are available for a suggested retail price of $29.99. The console and PC games have been rated “T” (“Teen” – violence) and the handheld games have been rated “E-10+” (“Everyone 10 and older” – fantasy violence) by the ESRB.
“In X-Men: The Official Game, players will experience the events leading up to the ‘X-Men: The Last Stand’ feature film,” said Will Kassoy, vice president of global brand management, Activision, Inc. “Co-written by Zak Penn, the screenwriter of the film, and legendary comic book writer Chris Claremont, and featuring the voice talent of Hugh Jackman, Patrick Stewart, Shawn Ashmore and Alan Cumming, the game truly enables players to become a part of the X-Men movie universe .”
For the first time, X-Men: The Official Game lets players truly experience the powers of three popular Super Heroes from the X-Men movie universe by allowing them to take on the roles of Wolverine, Nightcrawler and Iceman as they wield and upgrade their signature powers and maneuver through unique environments designed to showcase their Super Hero abilities. Assisted by other X-Men characters including Storm and Colossus, players will use an advanced control scheme to master and control the characters as they unleash Wolverine’s combat rage, experience Nightcrawler’s acrobatics and teleportation powers and glide through the air on Iceman’s ice slide.
For more information on X-Men: The Official Game, please visit http://www.x-mengame.com.
BradyGames’ X-Men: The Official Game Official Strategy Guide is available at electronics, book, and software retailers nationwide, and online at http://www.bradygames.com.

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