Redwood City, Calif. – June 22, 2006 – Electronic Arts (NASDAQ: ERTS) announced today that Need for Speed™ Carbon is in development and will hit the streets this November. Developed by EA Black Box in Vancouver, British Columbia, Need for Speed Carbon delivers the next generation of adrenaline-filled street racing and will challenge players to face the ultimate test of driving skill on treacherous canyon roads.
“We pride ourselves on our ability to reinvent the franchise and continually uncover new and exciting trends in car culture. Canyon Racing is a real test of a driver’s skill and we think it provides a fantastic game play opportunity to lean into,” said Larry LaPierre, the game’s executive producer.
What starts in the city is settled in the canyons as Need for Speed Carbon immerses you into the world’s most dangerous and adrenaline-filled form of street racing. You and your crew must race in an all-out war for the city, risking everything to take over your rivals’ neighborhoods one block at a time. As the police turn up the heat, the battle ultimately shifts to Carbon Canyon, where territories and reputations can be lost on every perilous curve. Need for Speed Carbon delivers the next generation of customization giving you the power to design and tweak your crew’s cars in every way using the ground-breaking new Autosculpt™ technology. Represent your car class, your crew, and your turf in Need for Speed Carbon, the next revolution in racing games.
After just 35 days on store shelves, New Super Mario Bros.(R) for Nintendo DS(TM) has racked up sales in excess of one half million in the United States alone. That’s a sell-through rate of more than 20 every minutes since the game went on sale May 15.
New Super Mario Bros. marks a new adventure for Mario(TM), the most popular video game character in history. The classic feel of the game attracts newcomers and old-school fans alike, and the gaming press has universally praised New Super Mario Bros. as a near-perfect video game. IGN.com raves: ” … it absolutely is something special. This game marks a brilliant return to Mario’s side-scrolling environments, with a look, feel and play that feels unbelievably classic, with new elements that do a fantastic job advancing the design.”
LOS ANGELES – June 20, 2006 – D3Publisher of America, Inc. (D3PA), a publisher and developer of interactive entertainment software, today announced the release of their first title for the Nintendo DS™ Break’em All. Players will attempt to break’em all in classic arcade puzzle solving action as they fight their way through more than 3 million variations of randomly generated levels and out-duel challenging bosses. Three unique gameplay modes such as Tokoton, Quest and Survival offer compelling single player action or multiplayer games for 2-8 players via the wireless feature for Nintendo DS. Break’em All is available now on stores shelves across North America with a suggested retail price of $19.95.
“Game genres ebb and flow in popularity, but compelling arcade style games are always a favorite among gamers,” said Alison Quirion, vice president of marketing, D3PA. “Break’em All is easy to pick up and play, but challenging to master as it offers hours of entertainment for one low price.”
Jam packed with levels ranging from the super simple to supremely difficult, Break’em All allows players to control their paddle with pin-point accuracy using the touch pad and stylus and offers 12 diverse bonus powers to power-up their ball. Break’em All will challenge the most skilled players as they strive to set and break multiple records for High Score, Maximum Rallies, Bricks Broken and more!
Break’em All was developed by Warashi and is rated “E” for Everyone by the ESRB.
REDMOND, Wash., June 19 /PRNewswire/ — During the busy summer travel season, it’s a rite of passage for travelers young and old to stock up on games and puzzles for entertainment during long flights and car trips. Nintendo is declaring summer 2006 the “summer of sudoku.”
Sudoku Gridmaster(TM) launches June 26 exclusively for Nintendo DS(TM), letting vacationers take more than 400 sudoku puzzles on the go and save their progress at any stage. The compact Nintendo DS fits into bags, whether it’s being carried onto planes or toted to the beach. For those who like to travel light, the new, lighter, brighter Nintendo DS Lite makes all your portable
games look better than ever.
“The Nintendo DS touch-screen controls make it easy for players to write, change and save their answers,” says George Harrison, Nintendo of America’s senior vice president of marketing and corporate communications. “Sudoku Gridmaster is one of the many ways Nintendo is getting new audiences involved in video games.”
Sudoku Gridmaster contains four levels of difficulty, giving sudoku novices and experts alike a variety of challenging puzzles. Players use logic to fill a grid with numbers. It sounds simple, but its addictive nature has helped to make sudoku one of the most popular puzzle games in the world. Sudoku Gridmaster also adds some features to enhance the experience in ways not possible when doing the puzzle on paper. With a touch, players can highlight an entire row or column. Or they can highlight all instances of numbers at once. And of course, a grid can be saved for hours or days before the player plays again.
Sudoku Gridmaster is one of the first titles in Nintendo’s new Touch Generations brand, which highlights titles with appeal beyond core gamers. The distinctive Touch Generations logo helps gaming newcomers identify which titles might be the most fun for them. For more information about Sudoku Gridmaster and all the Touch Generations titles, visit
See it in action with the new video now available online at www.codemasters.com/micromachines
New York (June 13, 2006) – Remember what pure fun looks like, as Codemasters unleashes the first video of MICRO MACHINES v4. Multiplayer mayhem like this is the reason friends were invented, as gamers can see for themselves at www.codemasters.com/micromachines.
MICRO MACHINES v4 has now gone gold and is speeding towards its June 27th ship date for the PlayStation®2 computer entertainment system, the PSP system, and PC with a Nintendo DS edition to follow. The MICRO MACHINES property is under license from the Hasbro Properties Group, the intellectual property development arm of Hasbro, Inc. (NYSE: HAS).
Everything gamers love about the MICRO MACHINES games is back and tuned up several notches. It’s time again to race tiny sports cars around the dinner table firing pint-sized rockets at friends knocking them over the edge. But no hard feelings, what’s a glass of spilt milk between friends? Just a road hazard is all.
Up to four players can challenge each other on MICRO MACHINES v4’s genius household raceways, weaving between train carriages on a model railway or ripping up the baize on a pool table.
A tantalizing taste of the massive fun to be had in this micro world is online now at www.codemasters.com/micromachines. Players can also prepare for the trash talking on the forum at www.codemasters.com/forum.
ABOUT MICRO MACHINES V4
Mixing miniature mayhem with maximum multiplayer racing, Micro Machines v4 comes packed with knockabout, breakneck racing in the fastest scale miniatures, complete with explosive weapon power-ups. Letting players loose with hundreds of vehicles, each with distinctive performance abilities, players will race inch-long miniature motors on the wildest tracks where everyday household objects appear immense in size and can become lethal hazards.
There’s an arsenal of power-ups and weapons to collect and use on opponents while racing. Micro Machines v4 brings all the favorites back – such as missiles and bombs – and provides new ones to attack with, including flamethrowers, heat-seeking missiles, plasma guns and, of course, the car-mounted giant hammer!
* Engage in madcap competition racing with your micro motors on the wildest tracks around your house, garden and beyond…
* Spin out on the breakfast table, turbo boost across the pool table or hit the gas as you race around the rim of the bath.
* Use your arsenal of power ups to blast your opponents with the flamethrower or heat-seeking homing missiles to throw them off course.
* Hundreds of tiny turbo cars to collect or trade. Or, up the stakes when you play for keeps with ‘pink slip racing’.
* Unlock bonus tracks with PSP system to PlayStation 2 connectivity.
* PSP system & DS wireless capability for up to 4-players, PC online multiplay and LAN.
* Unlockable multiplayer and single player content.
* Earn credits to unlock tracks and cars then trade with your friends.
* Track editor choose your own route through the garden or science lab… then challenge your friends to do battle!
Dozens of celebrities, philanthropists and children got their hands on the new Nintendo DS(TM) Lite on Sunday during an A-list fund raiser in Los Angeles for the Elizabeth Glaser Pediatric AIDS Foundation. Celebrities like Christian Slater, Ellen Pompeo and Rachel Bilson played New Super Mario Bros. with kids in the Nintendo DS Lite Lounge on the same day that Nintendo DS Lite went on sale in the United States.
“Nintendo has a long tradition of making the lives of kids brighter, and our participation in this event underscores our commitment to the community,” said George Harrison, Nintendo of America’s senior vice president of marketing and corporate communications.
Each hour a different celebrity worked at the Nintendo DS Lite Lounge, while dozens of others worked in other areas of the “A Time for Heroes Celebrity Carnival.” Every year, more than 100 Hollywood celebrities donate their time to raise money for pediatric AIDS research. This year’s event was designed to raise more than $1 million.
REDMOND, Wash., June 13 /PRNewswire/ — Quick — which weighs more, three snails or a ladybug? How much is seven plus nine plus four? And was that sequence of sounds you just heard baby-baby-girl or girl-baby-baby?
Nintendo’s new Big Brain Academy(TM) challenges players with a series of wacky mental tests in areas such as thinking, memorization, computation, analysis and identification. Players complete as many of these tasks as possible in 60 seconds as the difficulty level rises. Big Brain Academy, the second installment in Nintendo’s wildly popular brain-training series, launched June 5 exclusively for Nintendo DS(TM).
In Big Brain Academy, users encounter a series of 15 different tests that involve use of the Nintendo DS touch screen. Activities include counting the number of blocks in a stack, matching pairs of colorful panels and deducing which object on a set of scales weighs the most. Big Brain Academy then rates users’ performances by giving them a letter grade, suggesting a career option based on their areas of strength and assigning their in-game brain a weight. The better the score, the heavier the brain.
Brain training has become a worldwide phenomenon. The three software titles in the Nintendo DS series have sold more than 6 million copies in Japan. The first brain-training software, Brain Age(TM): Train Your Brain in Minutes a Day, went on sale in the United States on April 17.
Up to eight DS owners can compete wirelessly in multiplayer games, even if only one person has a game card. It will be sold under Nintendo’s new Touch Generations brand, which encompasses titles that anyone can pick up and play, even with little or no experience with playing video games. It represents Nintendo’s ongoing commitment to expand the world of video games to new audiences. Big Brain Academy is Rated E for Everyone.
Score 4.5 out of 5
I’ve been playing with my DS Lite for a few days now and I’m ready to write a review. Overall, I really like it. I’m a big fan of the clamshell design (not that the clamshell is new I’m just saying I like it). The pearly white finish is sort of strange. It’s like it’s been “ipodified”. But the finish seems scratch resistant and that’s a good thing.
I’ve been getting a lot of looks carrying the DS Lite around. No one knows what it is yet. It’s much sexier than the original DS. Just the right size to fit in my front pocket or a cargo pocket. It’s 133 mm (5.2 in) wide, 73.9 mm (2.9 in) long, and 21.5 mm (0.85 in) high. The height is the key dimension because the DS Lite is very thin. It’s also light, weighing in at about 216 gm. or less than 8 oz.
I like the design of it. My girlfriend had some interesting things to say about it. First of all, she’s really not a gamer. She does play occasionally. She thought the DS Lite was a makeup case. She would never think that it was a Nintendo. She thought that the original DS looks cooler because you can tell it is a portable game just by looking at it. I think she’s got the whole thing backward as far as Nintendo is concerned.
SANTA CLARA, CA, June 8, 2006 – O~3 Entertainment, an interactive entertainment publishing and distribution company, today announced that “Konductra”, a fast-paced puzzle game for the Nintendo DS(TM), is scheduled to launch later this month. Featuring four different gameplay modes, “Konductra” is a touch-based puzzle game where players match colored tiles, create patterns, and work to block opponent’s lines. Taking full advantage of the wireless connectivity of the DS, “Konductra” allows players to either challenge puzzle masters from around the world using the Nintendo Wi-Fi Connection or go against a neighborhood friend via local wireless LAN.
“‘Konductra’ is a game that is perfect for the entire family, and a must have for those long summer road trips,” said Chris Jelinek, president of O~3 Entertainment. “With simple, fun, addicting gameplay, ‘Konductra’ is one of those rare games that you’ll find yourself playing for hours and loving every minute.”
Developed by oeFun, “Konductra” challenges players to create and destroy lines with colored tiles to either earn points or attack an opponent. This unique, but elegant puzzle title offers four game modes, including Task, Score, VS. CPU, and VS. Human. In both versus modes, the objective is to beat the opponent by filling up the rival’s board as quickly as possible by destroying lines on the player’s own board and sending them to the opponent’s board. Gamers destroy lines by matching tiles and using the stylus to trace from like colored conductors running along the four edges of the screen.
Saturday, June 10, 9:00 p.m. – Sunday, June 11, 2:00 a.m.
WHAT: Hundreds of hard-core fans and eager consumers will line up this Saturday, June 10, to be the first consumers in the United States to buy the highly anticipated new Nintendo DS Lite hand-held video game system when it becomes available at midnight.
Video game icon Mario will be at the event along with fans dressed as Nintendo characters. The event also will feature music from a local DJ and free pizza for people in line. The first 100 people to purchase a Nintendo DS Lite will receive a free DS Lite case and a copy of the new Brain Age game.
DS Lite is poised to be the cool new gaming system for the summer. DS Lite is less than two-thirds the size of the original Nintendo DS, more than 20 percent lighter and features a brighter screen. Priced as low as $129.99 at retailers throughout the United States, consumers will be rushing to retailers to get their hands on one. To date, nearly 17 million Nintendo DS systems have been sold worldwide.
WHO: Consumers and passionate video game fans of all ages
WHEN: Saturday, June 10 and Sunday, June 11
9 p.m. People line up to purchase Nintendo DS Lite
Midnight – 2:00 a.m. The Nintendo World Store opens its doors to consumers and the first Nintendo DS Lite systems go on sale
WHERE: Nintendo World Store
10 Rockefeller Center
New York , NY 10020